Tag: maya

  • “You’re Toast!”

    “You’re Toast!”

    “You’re Toast!” is my final project from my second 3D animation class I’ve taken. I worked on this with my friend over the course of 10 weeks in which we storyboarded, modeled (everything but the robots), blocked, and polished this animation in Maya. We even rigged the entire robot. This was both…

  • Bathtub Battle

    Bathtub Battle

    This is my final project from my first ever animation class. I was tasked with recreating a 30 second clip from a live action movie and recreating it with inanimate household objects. I chose the snake fight scene from Harry Potter and the Chamber of Secrets recreated with my showerhead…

  • Walk

    Walk

    This is the last animation in the series of assignments practicing body mechanics. Here I tried to focus on the weight shifts and giving the robot personality. Created March 2024.

  • Throw

    Throw

    This is my first 3D animation on a humanoid rig. The purpose of this assignment was to practice the body mechanics of throwing a football. Created January 2024.

  • Jump

    Jump

    This is an animation I created for my second animation class. The focus was working on body mechanics and weight with a simple robot rig. Created Feb. 2024.

  • Bouncing Balls

    Bouncing Balls

    This is my second 3D animation piece I’ve made. The goal was to include three balls of different sizes and weights an capture how they bounce realistically. Created October 2023.

  • Bathtub Loop

    Bathtub Loop

    This is my first 3D animation I made. The goal of this assignment was to create a looping animation with 5 or more objects. Created September 2023.

  • Noodle Race

    Noodle Race

    This is a 3D animation I created for my first animation class. The goal of this assignment was to create a race between two distinct characters. The characters were supposed to have different personalities and different styles of movement. This was one of my most successful animations for the course.…

  • Western Saloon

    Western Saloon

    This is my final project from my second CGI class, in which I had to work with a team to make a themed room. I am responsible for modeling and texturing the cow skull, bar/barstools, and bottles. I also textured the modular kit using Substance Painter.

  • Camera

    Camera

    This is a 3D asset I modeled, textured, and lit in Maya as my final project for my very first CGI class. I was very proud of capturing the accuracy of the model to my real life camera and the “wear and tear” of the object in the texturing work.…